![]() You can play Big Buck Hunter Arcade without the MARS system, and that really wasn’t much better. ![]() I could never properly get the game to calibrate and almost all of my shots were missed. I’m not really into the whole hunting culture (I know take my American citizenship away right now), and shooting animals in games makes me sad and I try to avoid it when possible. Not only is it my least favorite of the three, it’s also the game that gave me the most technical issues. Lastly, that brings us to the third and final MARS game, Big Buck Hunter Arcade. Qubit’s Quest is the family-friendly title of the MARS games, but it is still great fun for all ages. Featuring a campaign for one or up to four players, the game also includes ten mini-games that makes it ooze with replay value. ![]() Qubit’s Quest is a unique third person shooter, action-platformer where your mission is to protect an adorable robot dog named Qubit. Solo or with team, this game is a system seller. There is a few versus modes that require at least one other player. Voyage Of The Dead features a campaign as well as several other modes, which are playable solo or of teams up to four. It’s a fun, quirky zombie shooter that takes place on a cruise ship and includes eight playable characters and an impressive amount of weapons to slay the undead with. Out of the three games, my favorite was Voyage Of The Dead. Even if it is not, it’s a pretty neat touch. Despite being an American, I have never held or shot a real gun, but the reloading of the LIGHTCON is done by pulling back on the gun’s barrel, which seems like a realistic behavior. All hand sizes should be able to comfortably use the guns. The LIGHTCONS are well designed but not bulky or heavy. It’s almost non existent with the MARS system. If you ever played on a Wii console, you know the struggle of Wii remote lag. I’m really impressed at the accuracy of the guns when the system is properly paired. Lightgun technology for the home pretty much died with the CRT TVs, but the wizards at PDP have found a way to bring it back to modern TVs through new technology. The light gun is well made and intuitive to use. Or, if the camera is moved during gameplay by your cat, it automatically pauses and allows for re-calibration. If the LIGHTCON becomes wonky and starts to drift, pausing brings up the option to recalibrate. While the camera is tied to the PS4 by a cord at all times, the LIGHTCONS are completely wireless. I had the best and most responsive results with the IR Station being close to the center of my TV and as far back as the cord would allow. I experimented by moving the camera in different places, high and low, close and far from my TV, and each location paired with very little effort unlike my PSVR which is a constant source of calibration hell. If you are having issues calibrating the IR Station, try different locations and be sure to turn off any bright lights in the room. ![]() Rotate the body of the camera as needed, and once the images match, the game will start. The head of the IR Station can be tilted up or down, which is useful if you need to place it on the floor. Move the camera until the logo projected from the IR Station is one with the image on the screen. When you fire up one of the MARS launch titles, you are greeted with a calibration screen.
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